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	<title>Comments for The Labyrinthine Jar</title>
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	<link>http://thelabyrinthinejar.wordpress.com</link>
	<description>Anything, everything, posting opinion with as little coherence as is humanly possible</description>
	<lastBuildDate>Mon, 20 May 2013 08:30:17 +0000</lastBuildDate>
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		<title>Comment on The Evolution of a Story-loving Gamer: A Musical Journey (part 1) by Hannah Massola</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/03/05/the-evolution-of-a-story-loving-gamer-a-musical-journey-part-1/#comment-314</link>
		<dc:creator><![CDATA[Hannah Massola]]></dc:creator>
		<pubDate>Mon, 20 May 2013 08:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=83#comment-314</guid>
		<description><![CDATA[Wonderful blog! I found it while surfing around on Yahoo News. Do you have any tips on how to get listed in Yahoo News? I&#039;ve been trying for a while but I never seem to get there! CheersKaty Roofing Contractor, 831 Comstock Springs Drive, #A, Katy, TX 77450 - (281) 829-8297]]></description>
		<content:encoded><![CDATA[<p>Wonderful blog! I found it while surfing around on Yahoo News. Do you have any tips on how to get listed in Yahoo News? I&#8217;ve been trying for a while but I never seem to get there! CheersKaty Roofing Contractor, 831 Comstock Springs Drive, #A, Katy, TX 77450 &#8211; (281) 829-8297</p>
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		<title>Comment on Ding by Jaramukhti</title>
		<link>http://thelabyrinthinejar.wordpress.com/2012/01/15/ding/#comment-149</link>
		<dc:creator><![CDATA[Jaramukhti]]></dc:creator>
		<pubDate>Sat, 11 Feb 2012 18:06:11 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=629#comment-149</guid>
		<description><![CDATA[Thanks for the congrats. :-) Life waits for no one, so no need to explain about being busy. Between SWTOR, life, life, reading, writing, life - and did I mention &quot;life&quot; - there hardly seems enough time these days on my end, so I can only imagine how it must be on yours. Even as sparsely as I, personally, updated before, I am getting more lax as time goes on, so I completely understand about falling behind in blog following and posting.lol]]></description>
		<content:encoded><![CDATA[<p>Thanks for the congrats. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Life waits for no one, so no need to explain about being busy. Between SWTOR, life, life, reading, writing, life &#8211; and did I mention &#8220;life&#8221; &#8211; there hardly seems enough time these days on my end, so I can only imagine how it must be on yours. Even as sparsely as I, personally, updated before, I am getting more lax as time goes on, so I completely understand about falling behind in blog following and posting.lol</p>
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		<title>Comment on Ding by mmogamerchick</title>
		<link>http://thelabyrinthinejar.wordpress.com/2012/01/15/ding/#comment-146</link>
		<dc:creator><![CDATA[mmogamerchick]]></dc:creator>
		<pubDate>Thu, 09 Feb 2012 07:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=629#comment-146</guid>
		<description><![CDATA[I am very late on this, I&#039;ve been very busy and haven&#039;t had any time to catch up on blogs, but a big congrats on reaching 50!]]></description>
		<content:encoded><![CDATA[<p>I am very late on this, I&#8217;ve been very busy and haven&#8217;t had any time to catch up on blogs, but a big congrats on reaching 50!</p>
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		<title>Comment on The Day Arrives: SWTOR Is Now by Jaramukhti</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/12/19/the-day-arrives-swtor-is-now/#comment-138</link>
		<dc:creator><![CDATA[Jaramukhti]]></dc:creator>
		<pubDate>Fri, 06 Jan 2012 16:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=578#comment-138</guid>
		<description><![CDATA[The IA story is wicked. It may not be everyone&#039;s cup of tea, but if you like spy stories with twists and turns, lots of innuendo (Raina, you make my IA&#039;s life sweeter), and one of the better voice actors in a cast of incredible voice actors, IA is for you.

My IA is 45 right now. I am looking forward to cap, but I don&#039;t want to rush anything. 

A couple of tips, though:

*If you play Operative, learn to kite, and learn to LOS (line of sight = run behind the terrain to negate your enemies and their attacks). Especially toward the end of the game, enemies get phenomenally beefy and hit like trucks. You will not be able to take their damage straight up. Also, use the terrain weapons (explodable crates). They can save your life. Another tip, let your companion open up the encounter. The tendency is to open an attack from stealth, but that initial burst isn&#039;t enough to negate the damage you suffer right away, imo, being face up with a big enemy. Keep the stealth in PvE flashpoints - for PvE world, let your companion open up the encounter so you can get several shots in while it is beating on them. Other than that, when the enemy inevitably gets in your face (it will happen), use your shield probe and evasion like a boss. Also, Sever Tendon should be a permanent part of your kiting rotation. Keep the enemy bleeding, and keep them slowed so you can kite them around the room. Do that and you&#039;ll be disco.

*If you play Sniper, just make sure to send in your companion first, again.lol Your range is much longer than an Op, so you can avoid enemies getting up on you if you play it intelligently. Sadly, Kaliyo gets worse and worse as a tank toward the end, so I eventually discarded her in favor of more damage. The way I figure it, few of your companions are going to survive long against elites and groups of strongs, so you might as well choose one that is going to hit as hard as possible while they are up. Also, come to terms with the fact that your companion, often enough, exists merely to die so you have a precious few moments to finish off a target.lol 

All in all, IA has been one of the most enjoyable experiences of SWTOR for me. So much so, in fact, I am considering rolling another one to level with a friend.]]></description>
		<content:encoded><![CDATA[<p>The IA story is wicked. It may not be everyone&#8217;s cup of tea, but if you like spy stories with twists and turns, lots of innuendo (Raina, you make my IA&#8217;s life sweeter), and one of the better voice actors in a cast of incredible voice actors, IA is for you.</p>
<p>My IA is 45 right now. I am looking forward to cap, but I don&#8217;t want to rush anything. </p>
<p>A couple of tips, though:</p>
<p>*If you play Operative, learn to kite, and learn to LOS (line of sight = run behind the terrain to negate your enemies and their attacks). Especially toward the end of the game, enemies get phenomenally beefy and hit like trucks. You will not be able to take their damage straight up. Also, use the terrain weapons (explodable crates). They can save your life. Another tip, let your companion open up the encounter. The tendency is to open an attack from stealth, but that initial burst isn&#8217;t enough to negate the damage you suffer right away, imo, being face up with a big enemy. Keep the stealth in PvE flashpoints &#8211; for PvE world, let your companion open up the encounter so you can get several shots in while it is beating on them. Other than that, when the enemy inevitably gets in your face (it will happen), use your shield probe and evasion like a boss. Also, Sever Tendon should be a permanent part of your kiting rotation. Keep the enemy bleeding, and keep them slowed so you can kite them around the room. Do that and you&#8217;ll be disco.</p>
<p>*If you play Sniper, just make sure to send in your companion first, again.lol Your range is much longer than an Op, so you can avoid enemies getting up on you if you play it intelligently. Sadly, Kaliyo gets worse and worse as a tank toward the end, so I eventually discarded her in favor of more damage. The way I figure it, few of your companions are going to survive long against elites and groups of strongs, so you might as well choose one that is going to hit as hard as possible while they are up. Also, come to terms with the fact that your companion, often enough, exists merely to die so you have a precious few moments to finish off a target.lol </p>
<p>All in all, IA has been one of the most enjoyable experiences of SWTOR for me. So much so, in fact, I am considering rolling another one to level with a friend.</p>
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		<title>Comment on The Day Arrives: SWTOR Is Now by Travis Holland</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/12/19/the-day-arrives-swtor-is-now/#comment-135</link>
		<dc:creator><![CDATA[Travis Holland]]></dc:creator>
		<pubDate>Sat, 31 Dec 2011 07:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=578#comment-135</guid>
		<description><![CDATA[I&#039;ve waited for specs, bought a new computer, will have internet tomorrow, and $50 soon enough and it shall be mine.........i&#039;ve been watching videos for the Agent, whom i found myself saying i would not play or play last, and as i watch spoiler after spoiler, and the magnificent story unwind, i find myself ACHING for the chance, in those critical moments to shamelessly let the Hive take over house Cortess, to kill, maim, and hurt people and trust who i want, etc, etc, etc, UGGGH this is madness!]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve waited for specs, bought a new computer, will have internet tomorrow, and $50 soon enough and it shall be mine&#8230;&#8230;&#8230;i&#8217;ve been watching videos for the Agent, whom i found myself saying i would not play or play last, and as i watch spoiler after spoiler, and the magnificent story unwind, i find myself ACHING for the chance, in those critical moments to shamelessly let the Hive take over house Cortess, to kill, maim, and hurt people and trust who i want, etc, etc, etc, UGGGH this is madness!</p>
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		<title>Comment on The Long Wait Of Years Is Soon To Be Lifted by Jaramukhti</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/12/11/the-long-wait-of-years-is-soon-to-be-lifted/#comment-127</link>
		<dc:creator><![CDATA[Jaramukhti]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 01:54:05 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=570#comment-127</guid>
		<description><![CDATA[Grats. :-) Mine is set to arrive tomorrow (I didn&#039;t pay for extra shipping because I was expecting a grace period - which I&#039;m glad BioWare held to on their end). I can already feel the shivers of anticipation building...]]></description>
		<content:encoded><![CDATA[<p>Grats. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Mine is set to arrive tomorrow (I didn&#8217;t pay for extra shipping because I was expecting a grace period &#8211; which I&#8217;m glad BioWare held to on their end). I can already feel the shivers of anticipation building&#8230;</p>
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		<title>Comment on The Long Wait Of Years Is Soon To Be Lifted by mmogamerchick</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/12/11/the-long-wait-of-years-is-soon-to-be-lifted/#comment-117</link>
		<dc:creator><![CDATA[mmogamerchick]]></dc:creator>
		<pubDate>Thu, 15 Dec 2011 17:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=570#comment-117</guid>
		<description><![CDATA[My Amazon CE is set to arrive tomorrow! *dance* *dance* *dance*]]></description>
		<content:encoded><![CDATA[<p>My Amazon CE is set to arrive tomorrow! *dance* *dance* *dance*</p>
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		<title>Comment on The Lifting of the SWTOR NDA: Only One Thing Left To Say by Jaramukhti</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/11/18/the-lifting-of-the-swtor-nda-only-one-thing-left-to-say/#comment-105</link>
		<dc:creator><![CDATA[Jaramukhti]]></dc:creator>
		<pubDate>Sun, 20 Nov 2011 19:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=564#comment-105</guid>
		<description><![CDATA[@Travis Holland

I agree 100%. LFG is very convenient, but if it never comes to SWTOR I won&#039;t shed a tear over the loss. 

LFG did some pretty substantial - in my opinion - damage to the community of World of Warcraft. Apparently, I&#039;m not alone in thinking that, since a large portion of the community raised concerns to the point Blizzard tried to change the system so you would be grouped with people from your own server more often. Frankly, I still don&#039;t notice any changes (I play a little on trials). 

Choosing AC is harder than I ever really thought it would be. I already know I&#039;m going Gunslinger on my Smuggler, and Jugg on my SW, but after that everything is up in the air. I still don&#039;t know which direction I&#039;ll go with my BH (though I&#039;m leaning Merc), or which road I will take with my Inquisitor (no leanings).

The way I tend to shift in my morality decisions comes from my characters morality, not my own. It&#039;s not easy to separate your own morality from your character&#039;s, but I always try to make that happen when possible. For instance, I try to decide before I make a decision what my character is to me, how he would react. Once I have that visual image in my head, I try to put myself in their place - &#039;How would I answer if I was a Pureblood Sith who was always told how awesome he was?&#039; Easy - I would answer like a bit of a spoiled brat... Maybe a violent spoiled brat as a result of the environment in which he was cultivated. Next time you feel your own morality tugging away at you to make a choice, try to envision your character, and ask yourself, honestly, would the character have your same moral objections? 

Having said that, realize that I am a huge lore hound/nerd. I like exploring the complexities of my characters. :-)]]></description>
		<content:encoded><![CDATA[<p>@Travis Holland</p>
<p>I agree 100%. LFG is very convenient, but if it never comes to SWTOR I won&#8217;t shed a tear over the loss. </p>
<p>LFG did some pretty substantial &#8211; in my opinion &#8211; damage to the community of World of Warcraft. Apparently, I&#8217;m not alone in thinking that, since a large portion of the community raised concerns to the point Blizzard tried to change the system so you would be grouped with people from your own server more often. Frankly, I still don&#8217;t notice any changes (I play a little on trials). </p>
<p>Choosing AC is harder than I ever really thought it would be. I already know I&#8217;m going Gunslinger on my Smuggler, and Jugg on my SW, but after that everything is up in the air. I still don&#8217;t know which direction I&#8217;ll go with my BH (though I&#8217;m leaning Merc), or which road I will take with my Inquisitor (no leanings).</p>
<p>The way I tend to shift in my morality decisions comes from my characters morality, not my own. It&#8217;s not easy to separate your own morality from your character&#8217;s, but I always try to make that happen when possible. For instance, I try to decide before I make a decision what my character is to me, how he would react. Once I have that visual image in my head, I try to put myself in their place &#8211; &#8216;How would I answer if I was a Pureblood Sith who was always told how awesome he was?&#8217; Easy &#8211; I would answer like a bit of a spoiled brat&#8230; Maybe a violent spoiled brat as a result of the environment in which he was cultivated. Next time you feel your own morality tugging away at you to make a choice, try to envision your character, and ask yourself, honestly, would the character have your same moral objections? </p>
<p>Having said that, realize that I am a huge lore hound/nerd. I like exploring the complexities of my characters. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on The Lifting of the SWTOR NDA: Only One Thing Left To Say by Jaramukhti</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/11/18/the-lifting-of-the-swtor-nda-only-one-thing-left-to-say/#comment-104</link>
		<dc:creator><![CDATA[Jaramukhti]]></dc:creator>
		<pubDate>Sun, 20 Nov 2011 19:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=564#comment-104</guid>
		<description><![CDATA[@MMOGC

I&#039;m glad it applies to testing in general, and not just the weekend. I look forward to taking some pics and posting them up on here in a week. I&#039;m already chomping at the bit to get my hands on the game again.

In all honesty, as much as I miss the LFG feature simply for the convenience, I hated what it did to the community of WoW. There is almost zero communication between the community, unless you belong to a high end guild. It used to be you ran content with people on the same server. You would look through /2 and, though it took longer, it gave you a chance to interact with your community. I made dozens of friends through it, simply because they liked the way I tanked, or I liked the dps they threw out - or vice versa. Whenever they needed a tank/dps, I would see a pst pop up asking if I was down; that has all but gone away in the current version of WoW. If convenience comes at the expense of strong community, I would much rather have to use /2 and build relationships with players I know I will see in a week.

Agreed on the music. I&#039;m hoping BioWare will put in the option to loop the music at launch. Ambient sounds are wicked, but I also miss having that one consistent track that gives an identity to an area. Especially when that identity is the music that plays when you approach the Senate in Coruscant, or the House Organa music on Alderaan.

I said this a few times in the article, and I&#039;ll say it again: Kath Soucie rocks my socks. 

I was pleased with all the main voice actors. They did a great job of giving the characters their own flavor. I heard the voice actor for the Sith Inquisitor has never done video game voice acting before. If that is true, his first vg vo project is a resounding success. Also, while I did not mention him in the write up, the voice actor for the Imperial Agent deserves a round of applause. He captures the feel of a James Bond-esque agent perfectly.]]></description>
		<content:encoded><![CDATA[<p>@MMOGC</p>
<p>I&#8217;m glad it applies to testing in general, and not just the weekend. I look forward to taking some pics and posting them up on here in a week. I&#8217;m already chomping at the bit to get my hands on the game again.</p>
<p>In all honesty, as much as I miss the LFG feature simply for the convenience, I hated what it did to the community of WoW. There is almost zero communication between the community, unless you belong to a high end guild. It used to be you ran content with people on the same server. You would look through /2 and, though it took longer, it gave you a chance to interact with your community. I made dozens of friends through it, simply because they liked the way I tanked, or I liked the dps they threw out &#8211; or vice versa. Whenever they needed a tank/dps, I would see a pst pop up asking if I was down; that has all but gone away in the current version of WoW. If convenience comes at the expense of strong community, I would much rather have to use /2 and build relationships with players I know I will see in a week.</p>
<p>Agreed on the music. I&#8217;m hoping BioWare will put in the option to loop the music at launch. Ambient sounds are wicked, but I also miss having that one consistent track that gives an identity to an area. Especially when that identity is the music that plays when you approach the Senate in Coruscant, or the House Organa music on Alderaan.</p>
<p>I said this a few times in the article, and I&#8217;ll say it again: Kath Soucie rocks my socks. </p>
<p>I was pleased with all the main voice actors. They did a great job of giving the characters their own flavor. I heard the voice actor for the Sith Inquisitor has never done video game voice acting before. If that is true, his first vg vo project is a resounding success. Also, while I did not mention him in the write up, the voice actor for the Imperial Agent deserves a round of applause. He captures the feel of a James Bond-esque agent perfectly.</p>
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		<title>Comment on The Lifting of the SWTOR NDA: Only One Thing Left To Say by Travis Holland</title>
		<link>http://thelabyrinthinejar.wordpress.com/2011/11/18/the-lifting-of-the-swtor-nda-only-one-thing-left-to-say/#comment-102</link>
		<dc:creator><![CDATA[Travis Holland]]></dc:creator>
		<pubDate>Sun, 20 Nov 2011 06:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://thelabyrinthinejar.wordpress.com/?p=564#comment-102</guid>
		<description><![CDATA[Before i left WoW, the lfg options of finding a tank, dps, or healer made things very convinient, i&#039;d hope to see it make an appearance in SWTOR, but i wont shed one tear if i never have to think about seeing other people from other servers. This game is shaping up to be the end of life for me. I just can&#039;t wait to sink my teeth into every class. At this point, the only thing i contemplate is exactly what AC i will play, and which alts of a class i love will be the opposite AC...that and my own personal morallity, i&#039;m such a Grey-Sider at heart that situationally, my toons would definitely be hard pressed to be full darkside of full lightside in their decision making.]]></description>
		<content:encoded><![CDATA[<p>Before i left WoW, the lfg options of finding a tank, dps, or healer made things very convinient, i&#8217;d hope to see it make an appearance in SWTOR, but i wont shed one tear if i never have to think about seeing other people from other servers. This game is shaping up to be the end of life for me. I just can&#8217;t wait to sink my teeth into every class. At this point, the only thing i contemplate is exactly what AC i will play, and which alts of a class i love will be the opposite AC&#8230;that and my own personal morallity, i&#8217;m such a Grey-Sider at heart that situationally, my toons would definitely be hard pressed to be full darkside of full lightside in their decision making.</p>
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